Digital Experience Theatre Ideation Tool for Designing e-things.

dc.contributor.authorGorgel Pinto, António
dc.contributor.authorReaes Pinto, Paula
dc.contributor.editorRaposo, Daniel
dc.contributor.editorNeves, João
dc.contributor.editorSilva, Ricardo
dc.date.accessioned2026-02-03T15:10:47Z
dc.date.available2026-02-03T15:10:47Z
dc.date.embargo2025
dc.date.issued2025
dc.description.abstractAbstract. Is the incorporation of technology in digital devices based on sus- tainability principles, considering economic, social, environmental and cultural dimensions? Can a specific UX/UI ideation tool leverage technological and social innovation design? Is Human-Computer Interaction and Design in this sphere still too focused on breaking down problems into smaller, more easily understood components and using logical reasoning to arrive at solutions instead of a holistic understanding that balances logical and emotional reasoning for decision-making and problem-solving? These are some of the issues tackled within the Digital Experience Theatre (DXT), the title of a research project and a new ideation tool for conceptualising e-things and defining innovative solutions that can be simul- taneously technology-based and humanity-centred. The paper delves around sig- nificant subjects that inform the research, such as Augusto Boal’s Theatre of the Oppressed and the Image Theatre, the concepts of co-creation and participation, image-making through AI technology, and the notion of designing e-things for the pluriverse with more-than-human care. The DXT first workshop and iteration are also described, aiming to work as a metaphoric rubber band ideation tool that pushes dystopias to micro-utopias. Keywords: Participative Design· Design & Innovation· Interaction Designpor
dc.identifier.authoremailgorgelpinto@gmail.com
dc.identifier.authoremailpmrp@uevora.pt
dc.identifier.citationGorgel Pinto, A., Figueiredo, F., Reaes Pinto, P., Ramalho, J. (2025). Digital Experience Theatre Ideation Tool for Designing e-things. In D. Raposo, J. Neves, R. Silva, L. C. Castilho, & R. Dias (eds.), Advances in Design, Music and Arts III. Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-74975-9_29por
dc.identifier.doihttps://doi.org/10.1007/978-3-031-74975-9_29por
dc.identifier.urihttps://doi.org/10.1007/978-3-031-74975-9_29
dc.identifier.urihttp://hdl.handle.net/10174/40670
dc.language.isoengpor
dc.publisherSpringerpor
dc.rightsopenAccesspor
dc.subjectParticipative Designpor
dc.subjectDesign & Innovationpor
dc.subjectInteraction Designpor
dc.titleDigital Experience Theatre Ideation Tool for Designing e-things.por
dc.typebookPartpor

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