Towards a Multi-device Constraints Solver

dc.contributor.authorRoque, Pedro
dc.contributor.authorPedro, Vasco
dc.contributor.authorAbreu, Salvador
dc.date.accessioned2017-01-31T14:38:30Z
dc.date.available2017-01-31T14:38:30Z
dc.date.issued2016
dc.description.abstractTo reduce the amount of time needed to solve the most complex Constraint Satisfaction Problems (CSPs) usually multi-core CPUs are used. There are already many applications capable of harnessing the parallel power of these devices to speed up the CSPs solving process. Nowadays, the Graphics Processing Units (GPUs) possess a level of parallelism that surpass the CPUs, containing from a few hundred to a few thousand cores and there are much less applications capable of solving CSPs on GPUs, leaving space for possible improvements. This article describes the work in progress for solving CSPs on GPUs and CPUs and compares results with some state-of-the-art solvers, presenting already some good results on GPUs.por
dc.identifier.authoremailnd
dc.identifier.authoremailnd
dc.identifier.authoremailnd
dc.identifier.principalpublicationtitleJIUE 2016
dc.identifier.scientificarea283por
dc.identifier.urihttp://hdl.handle.net/10174/20493
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherEscola de Ciências e Tecnologia da Universidade de Évorapor
dc.rightsrestrictedAccesspor
dc.subjectConstraint solvingpor
dc.subjectParallelismpor
dc.subjectGPUpor
dc.titleTowards a Multi-device Constraints Solverpor
dc.typearticlepor

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