Identification of the main features of the REDINEST challenge-based impact lab program

dc.contributor.authorPina-Stranger, Alvaro
dc.contributor.authorHegyi, Barbara
dc.contributor.authorQuaresma, Rui
dc.date.accessioned2026-02-04T14:54:42Z
dc.date.available2026-02-04T14:54:42Z
dc.date.issued2025
dc.description.abstractIn a world increasingly shaped by virtual reality, the REDINEST project aims to develop a competitive offering based on pedagogical augmented reality, leveraging challenge-based education (CBE) and peer-to-peer learning (P2PL). The project seeks to design and implement a new program capable of enhancing entrepreneurship education at the international level. Entrepreneurship education relies heavily on practical work, learning by doing, and real-life simulation activities. Its applied objectives compel educators to find ways to bring as much reality as possible into the classroom. Among the pedagogical approaches used to achieve this, CBE and P2PL are often recognized as particularly effective and well-suited to entrepreneurship education. (...)por
dc.identifier.authoremailalvaro.pina-stranger@univ-rennes.fr
dc.identifier.authoremailbhegyi@inf.elte.hu
dc.identifier.authoremailquaresma@uevora.pt
dc.identifier.scientificarea661por
dc.identifier.urihttp://hdl.handle.net/10174/40753
dc.language.isoporpor
dc.peerreviewedyespor
dc.rightsrestrictedAccesspor
dc.subjectentrepreneuship educationpor
dc.subjectinterdisciplinary approachpor
dc.subjectinterconnected impact-labspor
dc.subjectchallenge-based educationpor
dc.subjectpeer-to-peer learningpor
dc.titleIdentification of the main features of the REDINEST challenge-based impact lab programpor
dc.typearticlepor

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